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NBA LIVE 16 Player Creation – Scan Your Own Jordans, Tattoos & More! (Video Games)

by LeAristocrat

NBA2k16 New Features and Game Modes Explained (Video Games)

NBA 2K16: 2K Sports Announces Massive New Additions to MyLeague and MyGM

image provided by 2K Sports

If you’re a franchise-mode sports gamer, 2K Sports’ latest announcement about NBA 2K16‘s additions to MyLeague and MyGM will make you smile. On Wednesday, the NBA 2K Twitter account tweeted this news and link to a megaton of information:

Because there’s so much awesomeness in these returning modes, it’s hard to pick a place to begin. Almost every aspect of the new features offers great quality. MyLeague was already the quintessential multi-player franchise mode, while MyGM was among the best single-player franchise modes ever created. It appears both have become even stronger.

Most of the features revealed will touch MyLeague and MyGM, so we’ll start off with the details and break down the few differences between the modes as we go.

The Features

Team Relocation

image provided by 2K Sports

Those two words are music to a franchise gamer’s ears. Having the option to move a team from one city to the next is a dream come true. It feels like executive producer Erick Boenisch and Co. were eavesdropping a conversation my brother and I had when I was just 11 years old.

Back then we dreamed about this type of functionality and customization. This year, NBA 2K16 is making it come true. Don’t get it twisted, NBA 2K isn’t the first game to offer team relocation. Madden 15 had it last year, but with all due respect to EA Sports’ virtual football juggernaut, it wasn’t half as deep as what 2K Sports is bringing with NBA 2K16.

It starts with selecting a city. Thankfully, there are more than just a few towns to choose from. Ronnie Singh of 2K Sports says there are approximately 60 options in a Twitch live stream that debuted on Wednesday.

As Boenisch writes:

We have created complete metro profiles for most of the big North American cities. These profiles include the population of the metropolitan area, the income of the people residing in this area, and how many TV homes there are in the market. We take these numbers and boil them down into three very simple meters for you:

  • How the Median Income of the market affects the future financial success of your franchise.
  • The overall population of the metropolitan area in comparison to other relocation city options.
  • The overall fan interest of you moving your team to their city.

As you can see from the map pictured below, you can even move a team to Honolulu, Hawaii.

You can build your arena in a downtown or suburban area. There are pros and cons to both, but how it fits your organization relates to several other factors such as the other teams in the area and more.

Once you have chosen the city you want to move to, the process isn’t over—at least not in MyGM. Things work a little easier in MyLeague, but more on that later.

You’ll need your owner’s approval to relocate the team. The owner will support the move, but he’ll require you to help generate some dough in various areas to help facilitate the skip to a new market. That’s where the real fun begins.

Logo, Uniform and Arena Design

Yes, you read that right. You can now re-design the entire identity of a team upon moving them. The logo options are bananas. You can choose from one of the pre-loaded logos or even keep the same one as the team you’re moving.

You can also use the 2K website to upload an image that will be used as your team’s new logo. Stay classy, NBA 2K community. I’m sure there will be a team of folks editing out all the inappropriate images.

Those images you select or upload can be placed throughout your custom arenas and on your uniforms. This is reminiscent of the Team Builder application that was used on the old NCAA Football series and on WWE 2K15. In any case, it’s an exciting addition.

It was first introduced for the game’s 2K Pro-Am mode. Here’s a look at the video that demonstrates its options from 2K on YouTube:

Many may have wondered if it would be included in other modes in the game. We now have our answer. Boenisch wrote:

“How your team looks and feels on the court is a big piece of the relocation process, and we wanted to make sure you feel rewarded for your hard work and efforts in relocating your team.”

Mission accomplished.
Application Accepted or Nah

In MyGM, just because you submit an application doesn’t mean it will be accepted. Once the league office approves your application, it still has to go before the relocation committee. That group is made up of NBA owners.

They may not want to allow you to move a third team to the N.Y. area. Boensich explains, you can always expect to have the New York Knicks and Brooklyn Nets owners to vote against a relocation project such as that. However, you will have an opportunity to try to sway the opinions of owners.

Your proposal can be strengthened through the conversation modules that were previously included in the mode.

Realignment

If your team is allowed to relocate, that could mean the league is in for realignment. The MyGM and MyLeague system is built to properly align the teams in the NBA’s six divisions and two conferences to keep schedules balanced.

That is insanely good. You can see an example of realignment that took place in the image below. Someone should be taken to task for moving my Chicago Bulls to Los Angeles.

The Offseason

Offseasons in sports video games are about two things: functionality and presentation. If the systems work properly and realistically, and the events are presented in an exciting and engrossing manner, the offseason works.

image provided by 2K Sports

Presentation was decent in previous NBA 2K offseasons, but the functionality was hit and miss. There were questionable decisions made by CPU-controlled GMs, and the salary cap was not realistic.

Per Boenisch, that will change this year. He wanted to allow CPU-controlled teams to be “forward thinking.” This year’s game will feature teams that have several different organizational philosophies.

Some teams may be in a win-now mode, others may be looking to the future. Per Boenisch, the CPU general managers will be true to their team’s current situation. This will show in the ways the team drafts, deals with free agents and the trades it accepts and pursues.

There’s now a “team state” characteristic for every club in the league. That will serve as the pulse that will tell you how to interact with them. While the team state is valid on one day or in one season, it can change with a team’s success or failure.

The Draft

image provided by 2K Sports

The lottery has been redone. There’s now more drama and presentation added to the process. This change is done to create the suspense that most of us enjoy while watching the lottery unfold.

Once the order is set, the actual draft won’t change much. That’s a good thing, because the draft in NBA 2K has always been awesome. However, we will now have the ability to simulate the picks that aren’t human controlled a bit quicker. The first three picks in the draft will get a special presentation.

Here’s a look at a screenshot that likely shows off that concept.

image provided by 2K Sports

This will be available in both modes. However, anyone who has been in a draft with multiple human-controlled teams can tell you it’s a blast. For that reason, the new additions can probably be best appreciated in MyLeague.

Staff Hiring

Madden had the staff carousel years ago and it worked well. It’s great to see the concept in NBA 2K as it is just as much a part of NBA action as it is in the NFL.

As should be expected, 2K did the concept a bit bigger than EA Sports did with Madden. In NBA 2K16, you can attempt to poach assistants and head coaches from other teams. Just like in the NBA, you’ll have to request permission to speak with them about an opportunity.

If you can get it and convince the coach to join the organization, it’s a win. You will also see players work their way up to coaching staffs after their playing careers. They can even become general managers after several seasons.
Summer, Summer, Summertime

image provided by 2K Sports

This was announced weeks ago, but we learned the details on Wednesday.

Before your season begins in MyLeague and in MyGM, your team will be invited to either the Samsung NBA Summer League in Las Vegas or the 2K Summer League.

The setup is similar to the real-life NBA Summer Leagues. You’ll see your top rookies, young players and even older players competing for a shot to make a roster or simply to hone their skills.

2K Hoops Summit

One of the coolest offseason events NBA 2K16 has included is the 2K Hoops Summit. Not many people are talking about this on social media, but it’s really ingenious and very realistic.

The 2K Hoops Summit is obviously supposed to be similar to Nike Hoops Summit. If you’re not familiar with that event, it’s a showcase of the top American and international players who have not yet gone to college.

It seems 2K is spinning the idea a bit and including prospective college players from their randomly generated draft classes, or the 2K community’s shared creation. Within a MyGM or MyLeague, 2K Hoops Summit serves as a preview of the top players coming into the NBA in your next draft.

This game just keeps sounding better every second.

SimCast Live

SimCast was an awesome simulation system in NBA 2K15, but NBA 2K16 will introduce SimCast Live. What’s the difference?

image provided by 2K Sports

SimCast Live allows you to coach and make decisions while the game is being simulated. Players are represented on the court by chips with their faces on them.

You’re able to direct strategy and push certain on-court initiatives as opposed to just watching everything unfold in text. The chips will move and offer a more lively and interactive experience.

You can also jump in and out, and back in again if you ever want to take control of the sticks. Also, the original SimCast is still available.

MyLeague

MyLeague Online

Anyone who played MyLeague on NBA 2K15 knows the mode was extremely deep. There was nearly unrivaled customization and for the most part, excellent functionality. For those who aren’t aware, MyLeague allowed you to customize your own NBA with 1-30 human-controlled teams. The teams that weren’t human controlled were run by the CPU.

You could set season and postseason series’ length, the minutes in quarters, injury frequency, salary-cap details, difficulty and more. You could even begin the season with a fantasy draft using the most updated rosters, or my personal favorite, a custom roster that can include created, current and classic players.

This year, all of that has been made available to gamers in an online format. Translation: You and up 30 people can vie for supremacy in your own completely customized online league. You’ll have to give me a moment, my contact lenses are getting misty.

MyLeague Online will offer flex scheduling to help to facilitate a league that flows smoothly. All leagues are only open to the person who starts the MyLeague and whomever he or she invites. Boenisch expounded on the invite-only concept:

“All leagues are private, invite-only leagues, so we can ensure you get exactly the experience you want with your friends.”

The coolest thing about MyLeague—besides the customization—was being able to extend it out 80 seasons. Originally, it didn’t seem as though that would be possible in MyLeague Online.

The original details from 2K read as follows:

The core experience is a single season mode, but there is an offering to extend your league into a second season if everyone wants to run it back. Once the season is done, the Admin has the option to restart the league with the end-of-season rosters (meaning, all trades you made in season 1 will carry over into season 2). Think of it as a new season without the happenings of a standard NBA offseason.

Aside from limiting online MyLeaguers to two seasons, it also seemed as though there would be no offseason as well.

Singh quickly dispelled the miscommunication concerning the number of continuous seasons in this tweet:

That’s well and good, but it doesn’t address the lack of a draft and free-agent period. Those are two huge components in any franchise mode, and both will be missed in MyLeague Online. Hardcore gamers with an imagination could do their own free-agent period manually and just restart their leagues rather than continuing them.

That way, they could upload custom rosters with their own rookie classes and free-agent moves. It’s a lot of work that many may not want to do.

Boenisch seemed to leave the door open for some additional changes to the settings and options. We’ll see how much fleshing out of the offseason in MyLeague Online is done in the future.

Team Relocation in MyLeague

MyLeague does indeed feature team relocation, but you don’t need to go through the whole approval process to do it. Simply move any team(s) to any city you want. It’s that simple.

Do you have any idea what that means for a custom-league freak like myself?

It means I create my own league with 30 new teams, that have their own logos, arenas, etc. The system will even automatically realign the new teams geographically.

This can’t be real.

Other Important Details

  • Three-Team Trades – Finally, this much-needed feature has returned and should make for some interesting deals.
  • Multiple Injuries – For the first time in any sports video game I can recall, players can have two injuries at the same time.
  • Player Lock – This underrated feature has also returned to MyGM and MyLeague. You can now choose to take control of one player on the team and play only as him, or as one position. It’s like the Create-A-Legend mode without the goals.
  • Slider City – Sliders are awesome, and MyGM and MyLeague have a ton of them. You can alter just about everything in gameplay, league setup, injury settings, salary-cap details and more. Best of all, you can save them for future MyLeagues and MyGMs or share them with the 2K community.
  • Long-Term Owner Goals (MyGM) – This one is just for MyGM, but it does encourage a longer experience with the mode. Previously, all of the goals could be completed in a season, and then owners had to get new ones at the beginning of each year. Now, you’ll be given goals that take a few years to complete.
  • Stats Galore – NBA 2K15 already had great stat tracking, but in line with what’s becoming a recurring theme here, NBA 2K16 is taking it a step further. One example given by Boenisch is the inclusion of the individual defensive field-goal percentage stat. These guys are serious.
  • Turn off AutosaveAutosave is not always a good thing. NBA 2K15 fans found that out last year. This year you have the option to turn it on or off.
  • MyLeague Automation – In NBA 2K15, you could control all 30 teams in the league, but you had to handle every aspect of the running of the organization. This year, you can alter the settings of each team to the level of control desired.

Catch Your Breath

In a nutshell, MyGM and MyLeague in NBA 2K16 make the game appear to be an absolute classic in the making. It’s hard to imagine a game with so many options being a failure.

NBA 2K15 was a crowning achievement, though it had some hiccups in the beginning. Even if some of the same issues were to rear their head this time around, this feature set is so tight, the game would still be a success.

To think that this laundry list of features only touches two of the available modes in the game is mind-blowing. If you love sports video games, NBA 2K16 should be atop your must-have list.

Advanced Warfare Gameplay On Map Solar (Video Games)

THINK YOUR BETTER THAN ME? WATCH AND SEE HOW I GET DOWN

XBLGT : Under5150verse

Xbox One Gameplay

Call of Duty: Black Ops 3 – 40 MINUTES OF MULTIPLAYER GAMEPLAY (1080p 60fps HD) (Video)

NBA2k16 Songs Full List (Free Time)

Although the game doesn’t arrive until late September, 2K Sports has unveiled the official soundtrack to NBA 2k16. Curated by DJ Premier, DJ Mustard and Khaled, the playlist is said to be the “most expansive musical collection” in the franchise’s history.

At 50 tracks – spread out through six in-game playlists – the list boasts songs from JAY Z, J. Cole, RJD2, Gang Starr, and plenty more.

Each DJ also provided an original beat and an exclusive track as well. Premo linked up with Papoose; Khaled included a cut with Ace Hood and Vado; and Mustard called on young RJ for his submission.

Check out a break down of each playlist below, and continue scrolling to stream via Spotify – which, unfortunately, doesn’t feature the exclusive songs.

DJ Premier Playlist

Papoose – “Hold the City Down” (prod. DJ Premier) [Exclusive]
Gang Starr – “Same Team, No Games” f. NYGz, H. Stax
Nas – “Made You Look”
Living Colour – “Cult of Personality”
Jeru The Damaja – “You Can’t Stop The Prophet”
DJ Premier – “Bum Bum Bum (Instrumental)” [Exclusive]
Ramones – “Blitzrieg Bop”
NYGz – “Policy”
DJ Premier & Bumpy Knuckles – “More Levels”
PRhyme – “U Looz”

DJ Khaled Playlist

DJ Khaled – “365” f. Ace Hood, Vado, Kent Jones [Exclusive]
DJ Khaled – “We Takin’ Over” f. Akon, T.I., Rick Ross, Fat Joe, Baby, Lil Wayne
Ace Hood – “Hustle Hard”
Rick Ross – “The Boss” f. T-Pain
Jay Z – “Where I’m From”
DJ Khaled – “Black Rims (Instrumental)” [Exclusive]
Wiz Khalifa – “We Dem Boyz”
Ace Hood – “Bugatti” f. Future & Rick Ross
Nas – “Represent”
DJ Khaled – “All I Do Is Win” f. T-Pain, Ludacris, Snoop Dogg, Rick Ross

DJ Mustard Playlist

DJ Mustard – “You Don’t Want It” f. RJ[Exclusive]
J Cole – “Rise and Shine”
Fergie – “L.A. Love (la la)”
Imagine Dragons – “I’m So Sorry”
M.I.A. – “Y.A.L.A.”
DJ Mustard – “Ball at Night” [Exclusive]
MGK – “Till I Die” (Cavs Version)
Drake – “0 To 100”
Iamsu! – “I Love My Squad”
Santigold – “Disparate Youth”

2K Classics Mixtape

Gnarls Barkley – “Going On”
Friendly Fires – “Skeleton Boy”
LCD Soundsystem – “Time to Get Away”
Santigold – “Shove It”
OneRepublic – “Everyone Loves Me”
RJD2 – “Clean Living”
ZION I – “Ride”
The Flaming Lips – “The W.A.N.D.”
Hogni – “Bow Down (To No Man)”
The Chicharones – “Little By Little”

Around The World

Rael – “Vejo Depois”
Calvin Harris – “Blame” f. John Newman
Zedd – “I Want You To Know” f. Selena Gomez
Emicida & FeFe – “Bonjour”
Ana Tijoux – “Vengo”
Major Lazer – “Lean On” f. MO & DJ Snake
Club Dogo – “Fragili” f. Arisa
AM444 – “Lies” (Jay. Soul Truth Remix)
Bag Raiders – “Shooting Stars”
Dynamic Duo & DJ Premier – “Aeao”

Proposition 208 Medical Cocaine Grand Theft Auto V (Free Time)

This is the history of cocaine as presented by Proposition 208 in the ingame website:

3000 B.C.

Coca chewing is practiced by indigenous peoples throughout South America Simple village disputes are debated by tribal elders for days on end, often ending in a spirit journey where nobody remember: how the dispute began in the first place and is embarrassed at their behavior.

Early 1500s

Spanish conquistadors declare the practice of chewing coca leaves in South America to be the Devil’s work.

Slightly later 1500s

Spanish conquistadors get really messed up on coca leaves in South America and declare them to be God’s work after realizing troops will slaughter indigenous people after a vision for days without sleep just for another couple of bumps.

1600s

Coca first introduced to Western culture. Western culture is forever grateful. Especially people who make small mirrors and little plastic bags.

1850

Coca tinctures first used in throat surgery. Later abandoned when patients babble on endlessly about how REALLY interesting everything is.

1855

Cocaine alkaloid first isolated by the German chemist Friedrich Gaedcke, who held wild swinger parties, and initially named it “erythroxyiine”. Name tests poorly with focus groups who call it “boring and unpronounceable”, and is changed to “cocaine”.

1860s

Queen Victoria of England discovers cocaine and spends the decade in hiding, snorting rails and banging ha Scottish manservant Manservant reports difficulty climaxing.

1870

Cocaine wine goes on sale in France. National God complex reaches a new high.

1884

Sigmund Freud promotes therapy while getting really into cocaine. Babbles about having sex with his mother. Then promotes cocaine as a safe and efficient treatment for addiction and depression.

1886

E-Cola Is launched, a soft drink with cocaine as its major ingredient It becomes an instant hit worldwide as slow moving Europeans want to be as paranoid and angry as Americans.

1903

Under public pressure, E-Cola removes cocaine from their formula and replaces it with massive amounts of com sugar and caffeine. The health of E-Cola consumers deteriorates further.

1910

Famous British explorer Captain Scott sets off on his Antarctic Expedition with a big bag of cocaine, some sled dogs and a team of coke whores. He loses the race to the South Pole by five weeks, eats the dogs, and upon running out of cocaine realizes cold climates are crap.

1914

Thanks to politicians scared of the hard working nature and sexy libido of Hispanic immigrants, Cocaine is banned as an illegal substance in the United States.

1970s

Cocaine slowly regains popularity as a nation bored with hippie music moves towards electronica

1980s

The decade gets lost in a glorious, debauched snowstorm of cocaine, neon and pastels as everyone seeks to emulate a Vice City lifestyle.

2007

President Lawton admits to snorting cocaine in his youth, but claims he never swallowed the backwash.

2014 (hopefully)

The public finally wakes up legalizes a medicine that comes from a plant and can make America #1 again. They say our workers cant compete with China a illegal immigrants – let’s prove them wrong!

VOTE YES!

on Proposition 208!

Microsoft’s 10 most important E3 2015 announcements (Article)

 Microsoft managed an unusually smooth keynote at E3 2015. It adroitly stayed away from less popular topics like Xbox apps and the Kinect (which was totally absent) and included crowd-pleasing announcements like the option to play Xbox 360 games on the Xbox One. It’s nearing the release of its flagship exclusive Halo 5: Guardians, which is coming out later this year. And the rest of its slate, including Rise of the Tomb Raider and a new Gears of War, doesn’t look half bad either.

In theory, Microsoft is competing with Sony here, but its keynote seemed like a much more direct response to PC gaming: it introduced a more customizable controller and an early access program for Xbox One games. And the rest of the week is going to be big for augmented and virtual reality: one of the coolest parts of the show was a HoloLens version of Minecraft, which we’ll be learning more about next month.

Microsoft 

The Xbox One will play 360 games

Microsoft was dismissive of backwards compatibility when the Xbox One was in development. Now that the console has been out for a year and a half, though, the company is walking that back. Around the end of the year, Microsoft will make its first batch of around 100 last-generation Xbox titles playable on the console, with a promise that players won’t have to pay for titles they already own.

Microsoft E3 2015 

There’s A new Xbox One controller

The “Elite” wireless controller is a more customizable version of the standard Xbox gamepad, with features like controls that can be re-mapped and a directional pad that can be swapped out. It works on Windows 10 as well as the Xbox, making it a bit of a competitor to the computer-friendly and similarly remappable Steam Controller.

Microsoft E3 

Halo 5 is really big

Halo 5: Guardians appeared at last year’s E3 as well, but we’ve now gotten a much better look at the game’s cooperative combat and its over-the-top cinematic graphics. Among other things, there’s a new multiplayer mode called “Warzone,” and the multiplayer maps in general are supposed to be several times larger than in past games. Halo 5 is coming out in October, giving the Xbox One a much-needed exclusive blockbuster.

Microsoft E3 

A new game from Mega Man’s co-creator

We generally know very little about the post-apocalyptic ReCore, but our own Jake Kastrenakes describes it as a mashup of Star Wars and Wall-E. It’s an Xbox One exclusive developed by Keiji Inafune, who helped create Mega Man, and the makers of Metroid Prime. And it’s going to be out in the spring of 2016.

Recore 
Microsoft E3 

Forza Motorsport 6 looks gorgeous

Granted, the Forza series generally banks on looking gorgeous — if you don’t have any guns in your game, you’ve got to have something to make up for it, and it might as well be dynamic weather. But the early Forza Motorsport 6 footage from E3 gives us a hint at what’s to come. The game itself will be out on September 15th.

Forza 6 

Play Xbox One games before they’re released

Microsoft is announcing something that looks a lot like Steam’s Early Access program, which has helped boost cult games like DayZ. As of today, Game Preview will let Xbox One owners buy and play unfinished versions of games, effectively acting as beta testers in exchange for getting to play it sooner. The program is starting with The Long Dark and Elite: Dangerous, but if this follows the trajectory of PC early access games, it could take off quickly.

Microsoft E3 

A classic collection from Rare

Rare is the studio behind beloved titles like Perfect Dark and Conker’s Bad Fur Day, and the Rare Replay collection is exactly what it sounds like: a whole lot of Rare games (30 of them, actually) bundled and sold for $30 this August. Sadly but predictably, it looks like the especially beloved games Goldeneye and Donkey Kong Country won’t be included — licensing issues with Nintendo have tied them up a little too firmly.

Rare Replay 
Halo 5 

Minecraft is a HoloLens game

One of the original demos for Microsoft’s HoloLens augmented reality headset was something very much like Minecraft, but now it’s official. You can create a pixelated world on your coffee table, using HoloLens’ voice and gesture commands to build it. These controls still aren’t very sophisticated, though, so a standard controller is probably still more comfortable We’ll learn more about AR Minecraft this summer.

Minecraft Hololens 

The next Tomb Raider game is still coming

Besides Halo, one of Microsoft’s more high-profile exclusives is Rise of the Tomb Raider. The game, which was announced in 2014, will launch first on the Xbox platform (both One and 360) before making its way to PlayStation. Microsoft showed off its prize at today’s event, giving us a glimpse of some wintery exploration.

Tomb Raider 

Gears 4 comes late next year

Gears of War, the series Microsoft acquired from Epic Games last year, is getting its first non-Epic installment. It’s called Gears 4, and while we saw some footage at E3, all we really know is that it’s slated for the holiday season of 2016. As it did with the Halo series, Microsoft is also remastering Gears of War, with an “ultimate” edition available in beta today.

Gears of War 4 E3 2015 photos

Microsoft’s Xbox One Elite Controller could be the ultimate console gamepad (Free Time)

Xbox One Elite Wireless controllerMicrosoft just announced what it’s calling the Xbox One Elite Wireless Controller, described by Xbox boss Phil Spencer as “an elite controller for the elite gamer.” It’s basically the regular Xbox One gamepad turned up to 11, adding new features like four interchangeable paddles around back, Hair Trigger Locks for precise control in shooters, remappable buttons, and completely swappable components. The stainless steel paddles are fully removable, but when they’re attached, they allow you to keep your fingers on the thumbsticks at all times.

Users also have full customization of thumbstick sensitivity and minimum/max levels for the controller’s top triggers. These settings, along with button mapping, are handled through a standalone app that will be released for Xbox One and Windows 10. Microsoft says your controller preferences are stored in the cloud, and the gamepad itself can carry around two user profiles.

But all of those advanced features come at a steep price. The Xbox One Elite Wireless Controller will be priced at $149.99 when it hits retail stores in October.

Xbox One controller paddles

NBA2k16 Single Player Explained (Games)

LOS ANGELES — “NBA 2K16” will be a Spike Lee joint.

2K Games announced Thursday that it recruited the acclaimed filmmaker — and die-hard New York Knicks fan — to write and direct the single-player campaign for the interactive basketball franchise’s next edition.

What did it take for the creator of such landmark films as “Do the Right Thing” and “He Got Game” to sign on to produce a video game?

Spike Lee, a noted Knicks fan, wrote and directed the single-player campaign for “NBA 2K16.” James Devaney/GC Images

“They asked me,” Lee matter-of-factly noted during a recent phone interview from Chicago, where he’s in production on his next project, “Chiraq.”

Lee said the game’s story centers on a basketball player named Frequency Vibrations, whose personal exploits off the court are just as chaotic as the game on it.

“It’s about the trials and tribulations of life on a big stage with the money, fame, temptations, family members, the press, fans, all that stuff,” Lee said.

While the game is a basketball simulation at its heart, “NBA 2K” developer Visual Concepts has integrated cinematic elements into the single-player mode over the past five years. For the latest round, the game makers passed that task on to Lee in hopes of achieving a slam dunk with gamers.

“It wasn’t a hard sell,” said Jeff Thomas, vice president of sports development at Visual Concepts. “Spike was really receptive when I first met with him. He actually said to us, ‘It’s about time I worked with 2K.’ He loves basketball, and this is a new frontier for him.”

The “Malcolm X” and “She Hate Me” filmmaker focused on drawing out realistic performances from actors, whose voices and movements were all digitally recorded. Lee, whose teenage son Jackson is an avid gamer, said he actually felt liberated working on a motion-capture stage for the first time in his career.

“I didn’t really realize how quick it was going to be,” Lee said. “We didn’t have to do costumes, makeup or hair. We didn’t have to move props around. We didn’t have to move from location to location. Everything was just there.”

Despite the writer-director’s penchant for gritty storytelling, “NBA 2K16” won’t be aimed only at adults. Lee worked within creative parameters set forth by the NBA and 2K Games.

“We make an E-rated game,” Thomas said. “It’s an NBA-licensed project, and obviously the NBA cares a lot about their brand and makes sure we stick within those boundaries. Spike understood that from the get-go, but he didn’t take his foot off the gas because of that. He still brought the drama.”

The series’ previous installment, “NBA 2K15,” has sold more than 5.5 million copies since its release last October, according to 2K Games’ parent company, Take-Two Interactive Software Inc.

“NBA 2K16” will feature Stephen Curry, James Harden and Anthony Davis on three separate covers. It isn’t the first time 2K Games has sunk such star power into the successful sports series. The publisher tapped Jay Z to curate the soundtrack for “NBA 2K13,” which also featured three cover athletes.

Associated Press

You Can Now Play GTA V in FULL Virtual Reality (Article)

If you don’t know yet, you can actually play GTA V in full virtual reality to get the immersive playing effect. Watch this video to visualize the experience. Also share with your friends who loves GTA V.